The Huffington Post Starts To Give Out Badges To Readers
I like reading about the interest and attention that UX designers are paying to the principles of gaming, but it appears that much of what’s being taken from games are their superficial and manipulative qualities, like leveling-up and inconsequential rewards. World of Warcraft and Farmville have proven that these work, but I’m much more interested in the potential impact to design of other aspects of games, like playfulness and storytelling.
Report: Facebook CEO Mark Zuckerberg Doesn’t Believe In Privacy | Wired.com
Not to make a big deal about an “on background” comment by one Facebook employee, but Zuckerberg has only ever shown disregard for your privacy, so this isn’t all that hard to believe.
Cultivated Play: Farmville
This article is timely because in many ways, I see Facebook’s ‘Like’ system in the same light. Much of the social web is built on this very idea: people participating in services that do not provide returns to them, while providing profits of millions and millions to the companies that run them.
What exactly is the point of Foursquare? And why are you ‘Liking’ things? Will anyone notice that tiny drop of information that you deposited in the huge never-ending social-web stream? And even if someone does notice, will anything useful come out of it? Maybe a comment from one of your hundreds of friends will say that they like it too?
It’s likely that I’m being embarrasingly short-sighted and simply cannot see the glorious future and endless potential of OpenGraph and a social-enabled web, but people will now be leaving huge wakes of information behind them as they surf the web that Facebook and Zynga will make millions from, and I have the hardest time seeing what the benefit of all this will be for the user.
Technology Review: What’s in a Tweet?
The real question is whether all this effort being put towards mining, categorizing, and presenting Twitter data is worth it. Do we need a detailed taxonomy of FML tweets?
UPDATED: Facebook Privacy Concerns Spark Congressional Objections, Potential FTC Regulation, and Meeting With Senators | Fast Company
It’ll be interesting to see if and by how much Facebook becomes regulated. Too little and there are clear privacy concerns. Too tight and you cripple the usefulness of the service. Though I’m not a good judge of Facebook and its potential. I’m too far removed from it to understand the fawning that everyone is doing over its f8 announcements. I believe ‘em, but I just can’t see it myself.
A guide to protecting your information on the New Facebook
The easiest way to protect your information is to delete your Facebook account, but I understand not wanting to do this as Facebook is probably going to be the major online force for the next decade. Still, you should do all that you can to protect your information. Here’s a guide that leads you through the settings that will keep your information as safe as Facebook currently allows.
Designing for Social Interaction
Article on designing social web experiences. Also worth thinking about in the context of Facebook’s new OpenGraph and web-wide ‘Likes’. The opinions that matter to me are the ones that I get from my closest friends. The larger the population of recommendations, the more they even out into the larger public opinion, which I disagree with frequently. Nobody’s an average. Again, this is why I don’t go to Digg or Reddit anymore.
I do see the value in these connections for finer-grained things, like thoughtful (non-list, non-visual design) UX articles, but for what most people will be using them for (movies, restaurants, music, etc.) the benefit is all Facebook’s and not the average user’s.
Zuckerberg: “We Are Building A Web Where The Default Is Social”
You really have to take into consideration whether the value that you’re getting out of this type of service is worth the amount of information you’re handing to Facebook. Will this type of information provide you any more value than Twitter, Yelp, and Metacritic already do?